This is the concept art for my OC Boreas. He is a Mythical Beast that acts as a superboss for players to solo or team up to defeat Boreas and earn rare rewards.
This is a side view of Boreas that shows his runic markings along his body that glow when he's about to unleash a powerful attack.
This is a front/back view of the concept art for my Ceremonial Sword and Shield. They serve as equipment for the player to use to defeat enemies.
This is the food web for my OC Boreas that add more to his character.
This is concept art for my OC named Unknown that serves a unkillable boss that will stalk and ambush the player as they progress. Until certain conditions are met, Unknown cannot take damage but can still be temporarily repelled.
The food web for Unknown. The monsters Unknown devours are the tormented souls of humans who have turned into monsters after being driven to insanity from Unknown's psychological torture.
This is my experimental walk cycle that I made to learn animation using my own body as a reference.
This is a turnaround animation of Boreas.
This is the front view of my Ceremonial Shield. Shaded and Non-Shaded.
This is my back view of my Ceremonial Shield. Shaded and Non-Shaded.
This is my Ceremonial Sword. Shaded and Non-Shaded.
This is my flythrough of my current work in progress game level in Unreal Engine 5.
Portfolio_WIP
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Portfolio_WIP

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